![]() ![]() ![]() In RetroArch, download Mupen64Plus core via the online updater, launch an N64 game with it, open the Quick Menu and navigate to Options. ![]() I hope this helps someone!Īt the time of writing this, only the Mupen64Plus core allows the use of HD texture packs (ParaLLel N64 does not). It may seem like a lot, but once setup, it's quite a quick process. So I decided to write up this guide, I apologize for how long it is, but I wanted to be as detailed and as clear as possible. It's simply best to just not worry about it.I spent an entire day trying to figure out how to do this, banging my head against my desk, and getting frustratingly vague answers/result from countless google searches. Then comes the complicated parts and legal grey areas for game that either aren't sold anymore (either physical or digital) or might not even have an owner anymore for one reason or another. So if you own the disk, you are legally allowed to rip it to have a digital backup for personal use. And by law, in the US at least, you are legally allowed to make a personal backup of what games you own. And when it comes to the Bios, if you own the console you can rip the BIOS legally yourself. Likely wrong in saying that, but it shouldn't be too far off. Bypassing the need of paying Nintendo and went on to being the games publisher it is today.Įmulation is kinda the same thing. So EA reversed engineered the NES in a clean environment so they could publish their own games. You remember the NES days? And that EA games has that yellow tab on their carts? Nintendo and EA didn't exactly agree about the costs to put games on the NES and back then if Nintendo didn't give the OK nothing got on the NES. Emulation itself is perfectly fine and has a long history as old as gaming itself. Sharing the PS2's console BIOS or ROMS of its games are the legal no-nos. We have found this happens the most with the Direct3D 11 renderers.( Source [Originally posted by Pangolin Legends: Arceus:Isn't the issue that Sony fiercely go after people sharing the ps2 firmware files or am I as wrong as a banana in a pint of beet? It shouldn’t have a real detriment on performance but it is of course far from ideal and hopefully something we can fix soon with the help of some contributors. We have not been able to figure out how to fix that yet as the PCSX2 codebase is a definite case of ‘here be dragons’, but for now when this happens, you can just bring up the Task Manager and close it manually. There’s a bug that can happen right now upon closing content or exiting RetroArch with the PCSX2 core on Windows – the RetroArch process might not completely cleanly shut itself off and you might still be able to see a 0% CPU process remaining in the Task Manager. Still slightly buggy thoughĭevs are already aware of this bug. Can't seem to find it in Task Manger either to force end it either.Įdit- found it in Task Manager and was able to close RetroArch. But exiting RetroArch didn't end its process. Got it working after some searching on how and finally finding the proper core. Originally posted by Chewy102:It might be a bit buggy at the moment though. ![]()
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